#include "map_object_actions.h"
#include <stddef.h> /* NULL */
-#include <stdint.h> /* uint8_t, uint16_t, UINT8_MAx */
+#include <stdint.h> /* uint8_t, uint16_t */
#include <stdio.h> /* sprintf(), ungetc() */
#include <stdlib.h> /* free(), atoi() */
#include <string.h> /* strlen(), strcmp(), memcpy(), strncmp() */
-#include "../common/err_try_fgets.h" /* err_try_fgets(), err_line(),
- * reset_err_try_fgets_counter()
- */
-#include "../common/readwrite.h" /* textfile_width(), try_fopen(), try_fclose(),
- * try_fgetc()
- */
-#include "../common/rexit.h" /* exit_err(), exit_trouble() */
+#include "../common/err_try_fgets.h" /* err_try_fgets() */
+#include "../common/rexit.h" /* exit_err() */
#include "../common/try_malloc.h" /* try_malloc() */
#include "../common/yx_uint8.h" /* struct yx_uint8 */
-#include "cleanup.h" /* set_cleanup_flag() */
+#include "io.h" /* struct EntrySkeleton */
#include "map_objects.h" /* structs MapObj, MapObjDef, get_player(),
* set_object_position(), own_map_object(),
* get_map_object_def()
-extern void init_map_object_actions()
+extern void read_map_object_action(char * line, uint32_t linemax,char * context,
+ struct EntrySkeleton * entry, FILE * file)
{
char * f_name = "init_map_object_actions()";
- FILE * file = try_fopen(world.path_map_obj_acts, "r", f_name);
- uint32_t linemax = textfile_width(file);
- char line[linemax + 1];
- struct MapObjAct ** moa_ptr_ptr = &world.map_obj_acts;
- char * context = "Failed reading map object actions config file. ";
- char * err_toolarge = "Value is too large.";
- char * err_uniq = "Declaration of ID already used.";
- reset_err_try_fgets_counter();
- while (1)
+ struct MapObjAct * moa = (struct MapObjAct *) entry;
+ err_try_fgets(line, linemax, file, context, "0nfi8");
+ moa->effort = atoi(line);
+ err_try_fgets(line, linemax, file, context, "0nf");
+ line[strlen(line) - 1] = '\0';
+ uint8_t len_name = strlen(line) + 1;
+ moa->name = try_malloc(len_name, f_name);
+ memcpy(moa->name, line, len_name);
+ if (!( try_func_name(moa, "move", actor_move)
+ || try_func_name(moa, "pick_up", actor_pick)
+ || try_func_name(moa, "drop", actor_drop)
+ || try_func_name(moa, "use", actor_use)))
{
- int test_for_end = try_fgetc(file, f_name);
- if (EOF == test_for_end || '\n' == test_for_end)
- {
- break;
- }
- exit_trouble(EOF == ungetc(test_for_end, file), f_name, "ungetc()");
- struct MapObjAct * moa = try_malloc(sizeof(struct MapObjAct), f_name);
- err_try_fgets(line, linemax, file, context, "nfi");
- err_line(atoi(line) > UINT8_MAX, line, context, err_toolarge);
- moa->id = atoi(line);
- struct MapObjAct * moa_test = world.map_obj_acts;
- for (; NULL != moa_test; moa_test = moa_test->next)
- {
- err_line(moa->id == moa_test->id, line, context, err_uniq);
- }
- err_try_fgets(line, linemax, file, context, "0nfi");
- err_line(atoi(line) > UINT8_MAX, line, context, err_toolarge);
- moa->effort = atoi(line);
- err_try_fgets(line, linemax, file, context, "0nf");
- line[strlen(line) - 1] = '\0';
- uint8_t len_name = strlen(line) + 1;
- moa->name = try_malloc(len_name, f_name);
- memcpy(moa->name, line, len_name);
- if (!( try_func_name(moa, "move", actor_move)
- || try_func_name(moa, "pick_up", actor_pick)
- || try_func_name(moa, "drop", actor_drop)
- || try_func_name(moa, "use", actor_use)))
- {
- moa->func = actor_wait;
- }
- moa->next = NULL;
- * moa_ptr_ptr = moa;
- moa_ptr_ptr = &moa->next;
- err_try_fgets(line, linemax, file, context, "d");
+ moa->func = actor_wait;
}
- try_fclose(file, f_name);
- set_cleanup_flag(CLEANUP_MAP_OBJECT_ACTS);
}