-/* src/server/things.c */
+/* src/server/things.c
+ *
+ * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+ * or any later version. For details on its copyright, license, and warranties,
+ * see the file NOTICE in the root directory of the PlomRogue source package.
+ */
#define _POSIX_C_SOURCE 200809L /* strdup() */
#include "things.h"
#include <stddef.h> /* NULL, size_t */
#include <stdint.h> /* uint8_t, uint16_t, int16_t, UINT8_MAX, UINT16_MAX */
#include <stdlib.h> /* free() */
-#include <string.h> /* memset(), strcmp(), strdup() */
+#include <string.h> /* memset(), strcmp(), strdup(), strlen() */
#include "../common/rexit.h" /* exit_err() */
#include "../common/try_malloc.h" /* try_malloc() */
#include "../common/yx_uint8.h" /* yx_uint8 */
#include "cleanup.h" /* set_cleanup_flag() */
#include "hardcoded_strings.h" /* s */
+#include "field_of_view.h" /* build_fov_map() */
+#include "map.h" /* mv_yx_in_dir_legal() */
#include "rrand.h" /* rrand() */
#include "thing_actions.h" /* actor_wait */
#include "world.h" /* world */
-#include "yx_uint8.h" /* yx_uint8_cmp() */
t->lifepoints = tt->lifepoints;
t->pos.y = y;
t->pos.x = x;
+ if (t->lifepoints && world.exists)
+ {
+ build_fov_map(t);
+ }
return t;
}
+extern void try_thing_proliferation(struct Thing * t)
+{
+ struct ThingType * tt = get_thing_type(t->type);
+ if (tt->proliferate)
+ {
+ if (1 == tt->proliferate || 1 == (rrand() % tt->proliferate))
+ {
+ struct yx_uint8 candidates[6];
+ uint8_t n_candidates = 0;
+ char dirs[7] = "dxswed";
+ struct yx_uint8 start = t->pos;
+ uint8_t i;
+ for (i = 0; i < strlen(dirs); i++)
+ {
+ if ( mv_yx_in_dir_legal(dirs[i], &start)
+ && '.' == world.map.cells[start.y*world.map.length+start.x])
+ {
+ uint8_t drop = 0;
+ if (tt->lifepoints)
+ {
+ for (t = world.things; t; t = t->next)
+ {
+ if ( t->lifepoints
+ && start.y == t->pos.y && start.x == t->pos.x)
+ {
+ drop = 1;
+ }
+ }
+ }
+ if (!drop)
+ {
+ candidates[n_candidates] = start;
+ n_candidates++;
+ }
+ }
+ }
+ if (!n_candidates)
+ {
+ return;
+ }
+ i = rrand() % n_candidates;
+ add_thing(-1, tt->id, candidates[i].y, candidates[i].x);
+ }
+ }
+}
+
+
+
extern void add_things(uint8_t type, uint8_t n)
{
uint8_t i;
uint8_t clear = 1;
for (t = world.things; t; t = t->next)
{
- if (yx_uint8_cmp(&pos, &t->pos) && 0 != t->lifepoints)
+ if (0 != t->lifepoints && pos.y==t->pos.y && pos.x==t->pos.x)
{
clear = 0;
break;