struct Frame
{
WINDOW * curses_win;
- struct yx_uint16 size; /* designated size of curses_win */
-};
+ struct yx_uint16 size; /* the size curses_win fits into; for the virtual */
+}; /* screen padframe: the terminal screen size */
struct Win
{
{
WINDOW * screen; /* terminal screen */
uint16_t pad_offset; /* number of cells view is moved to the right */
- struct Frame pad; /* virtual screen */
+ struct Frame padframe; /* virtual screen fitted into terminal screen */
struct Win * chain_start; /* first Win, whose .prev shall point to 0 */
struct Win * chain_end; /* last Win, whose .next shall point to 0 */
struct Win * active; /* window highlighted/selected for manipulation */
-/* Create on the terminal "screen" an empty WinMeta whose virtual screen at the
- * beginning is sized just like the terminal screen. Note that emptiness is
- * marked by WinMeta.chain_start=0. Other struct values are also initialized 0.
- *
- * TODO: Why is an *empty* virtual screen's size that of the terminal screen?
+/* Create on the terminal "screen" an empty WinMeta. Note that emptiness is
+ * marked by WinMeta.chain_start=0. Other struct values are also initialized 0,
+ * except for the virtual screen (terminal screen height, width = 1) and its
+ * terminal-sized frame.
*/
extern struct WinMeta init_win_meta(WINDOW * screen);