X-Git-Url: https://plomlompom.com/repos/todo?a=blobdiff_plain;ds=sidebyside;f=rogue_chat.py;h=e25eeacf5e8a9ba4f283c4edffe265d71ea80015;hb=6cc83951670f2022bd22cbf0728ebb4c25479c4d;hp=aebeffbf7c2186da680734d099e31c7f2b0018b3;hpb=ff01e1b466c1df7c938d1281ca34718e555bcf67;p=plomrogue2 diff --git a/rogue_chat.py b/rogue_chat.py index aebeffb..e25eeac 100755 --- a/rogue_chat.py +++ b/rogue_chat.py @@ -2,12 +2,14 @@ from plomrogue.game import Game from plomrogue.io_websocket import PlomWebSocketServer from plomrogue.io_tcp import PlomTCPServer -from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_QUERY, cmd_PING, +from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_PING, cmd_THING, cmd_MAP, cmd_TURN, cmd_MAP_LINE, cmd_GET_ANNOTATION, cmd_ANNOTATE, cmd_PORTAL, cmd_GET_GAMESTATE, - cmd_TASKS, cmd_MAP_CONTROL_LINE, cmd_MAP_CONTROL_PW) + cmd_TASKS, cmd_MAP_CONTROL_LINE, cmd_MAP_CONTROL_PW, + cmd_GOD_ANNOTATE, cmd_GOD_PORTAL, cmd_THING_TYPES) from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_FLATTEN_SURROUNDINGS) +from plomrogue.things import Thing_Player, Thing_Stone import sys if len(sys.argv) != 2: @@ -16,9 +18,9 @@ if len(sys.argv) != 2: savefile = sys.argv[1] game = Game(savefile) game.register_command(cmd_PING) +game.register_command(cmd_ALL) game.register_command(cmd_LOGIN) game.register_command(cmd_NICK) -game.register_command(cmd_QUERY) game.register_command(cmd_TURN) game.register_command(cmd_MAP) game.register_command(cmd_MAP_LINE) @@ -27,12 +29,18 @@ game.register_command(cmd_MAP_CONTROL_PW) game.register_command(cmd_GET_ANNOTATION) game.register_command(cmd_ANNOTATE) game.register_command(cmd_PORTAL) +game.register_command(cmd_GOD_ANNOTATE) +game.register_command(cmd_GOD_PORTAL) game.register_command(cmd_GET_GAMESTATE) game.register_command(cmd_TASKS) +game.register_command(cmd_THING_TYPES) +game.register_command(cmd_THING) game.register_task(Task_WAIT) game.register_task(Task_MOVE) game.register_task(Task_WRITE) game.register_task(Task_FLATTEN_SURROUNDINGS) +game.register_thing_type(Thing_Player) +game.register_thing_type(Thing_Stone) game.read_savefile() game.io.start_loop() game.io.start_server(8000, PlomWebSocketServer)