X-Git-Url: https://plomlompom.com/repos/todo?a=blobdiff_plain;f=README;h=224b7b87c1b25b018f07e45f2b9664179bfb9c74;hb=bfbd452c40d252715f0622e67e93028a35d6dd42;hp=a4f20a1ac2ee8c04892edfa55ad58818f0dd5abe;hpb=e3e2831745c0671b290409d7a8a665ecffce3298;p=plomrogue diff --git a/README b/README index a4f20a1..224b7b8 100644 --- a/README +++ b/README @@ -3,11 +3,16 @@ plomrogue plomlompom tries to build his own roguelike. Currently, it doesn't do much, apart from managing some example ncurses windows in a bizarre -fashion. +fashion. You can move around a player and meet an enemy, but they don't +really fight. The map gets generated randomly. There is only one save +file (named "savefile"), and it gets overwritten each new turn. To start +over with a new world, delete it. Install/run ----------- +Dependencies: ncurses. + git clone https://github.com/plomlompom/plomrogue cd plomrogue make @@ -41,6 +46,7 @@ t move player up b move player down f move player left h move player rifght +. wait one turn S save current keybindings UP navigate selection upwards in keybinding editing window