X-Git-Url: https://plomlompom.com/repos/todo?a=blobdiff_plain;f=TODO;h=3f3e1b529911506402091f2ba515b189ad62d3e8;hb=4b2f2eb3d3d6debba878b9c3a91813f84857c4df;hp=ac004900a8c83b1d818290aafd2c4095a91928cd;hpb=a1b5e2eaa1136d6ee40d6ec2e262cfab368c5880;p=plomrogue diff --git a/TODO b/TODO index ac00490..3f3e1b5 100644 --- a/TODO +++ b/TODO @@ -2,24 +2,22 @@ Next planned steps in plomrogue development: BOTH SERVER/CLIENT: +- expand use of hardcoded_strings module(s) + - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -- check for return values of *printf() - -- be more strict and humble when allocating memory from the stack - -- maps are always as wide as high, so only use one of the two values +- quote escaping in token_from_line() SERVER: -- is it actually useful to define map object action ids in the config file? - -- for game continuation, replace re-playing of whole record files with loading - game state snapshots / save files +- fix hardcoded MAGIC MEAT eating message in thing_actions.c CLIENT: -- enable toggling of window borders +- re-work unnecessary complex command / keybinding / server message mapping + +BUILD PROCESS: -- make log scrollable +- erlehmann's redo scripts are not OSX-compliant, see: +