X-Git-Url: https://plomlompom.com/repos/todo?a=blobdiff_plain;f=TODO;h=c3c5b5fe2c2c65f9cbf5fbd333f07579fc34e264;hb=57a981d4fc0a6f24116c8fad753df57e168551ed;hp=ceea7b48ef8275774902cb00a0518bf263a155e8;hpb=b34deca8cd534be06bd25aa80a9ce6d95f0879e3;p=plomrogue diff --git a/TODO b/TODO index ceea7b4..c3c5b5f 100644 --- a/TODO +++ b/TODO @@ -7,18 +7,16 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack + +- handle crashes on OS X: SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file - - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files @@ -28,6 +26,4 @@ CLIENT: - make log scrollable -- re-organize code: empty misc.h into proper modules, split up windows.h - -- simplify get_keyname_to_keycode() +- fix buggy scrollling of large maps