X-Git-Url: https://plomlompom.com/repos/todo?a=blobdiff_plain;f=rogue_chat.html;h=0a70962a0d72e30218980101b90ecea16736789d;hb=c0aba691859793c07e9d17c7494af36013f046c0;hp=da13b13a392a3addfc48a04fcf056edf95006abb;hpb=6f5e2612e8d2b2515612e3dee6dc5ab115f0c1a3;p=plomrogue2
diff --git a/rogue_chat.html b/rogue_chat.html
index da13b13..0a70962 100644
--- a/rogue_chat.html
+++ b/rogue_chat.html
@@ -54,6 +54,7 @@ keyboard input/control:
+
@@ -97,6 +98,7 @@ keyboard input/control:
pick up thing:
drop thing:
open/close:
+consume:
@@ -203,6 +205,7 @@ let key_descriptions = {
'take_thing': 'pick up thing',
'drop_thing': 'drop thing',
'door': 'open/close',
+ 'consume': 'consume',
'toggle_map_mode': 'toggle map view',
'toggle_tile_draw': 'toggle protection character drawing',
'hex_move_upleft': 'up-left',
@@ -251,14 +254,12 @@ function escapeHTML(str) {
};
let terminal = {
- foreground: 'white',
- background: 'black',
initialize: function() {
this.rows = rows_selector.value;
this.cols = cols_selector.value;
this.pre_el = document.getElementById("terminal");
- this.pre_el.style.color = this.foreground;
- this.pre_el.style.backgroundColor = this.background;
+ this.set_default_colors();
+ this.apply_colors();
this.content = [];
let line = []
for (let y = 0, x = 0; y <= this.rows; x++) {
@@ -274,6 +275,23 @@ let terminal = {
line.push(' ');
}
},
+ apply_colors: function() {
+ this.pre_el.style.color = this.foreground;
+ this.pre_el.style.backgroundColor = this.background;
+ },
+ set_default_colors: function() {
+ this.foreground = 'white';
+ this.background = 'black';
+ this.apply_colors();
+ },
+ set_random_colors: function() {
+ function rand(offset) {
+ return Math.floor(offset + Math.random() * 96).toString(16).padStart(2, '0');
+ }
+ this.foreground = '#' + rand(159) + rand(159) + rand(159);
+ this.background = '#' + rand(0) + rand(0) + rand(0);
+ this.apply_colors();
+ },
blink_screen: function() {
this.pre_el.style.color = this.background;
this.pre_el.style.backgroundColor = this.foreground;
@@ -430,11 +448,10 @@ let server = {
} else if (tokens[0] === 'THING_CHAR') {
let t = game.get_thing(tokens[1], false);
if (t) {
- t.player_char = tokens[2];
+ t.thing_char = tokens[2];
};
} else if (tokens[0] === 'TASKS') {
game.tasks = tokens[1].split(',');
- console.log(game.tasks);
tui.mode_write.legal = game.tasks.includes('WRITE');
} else if (tokens[0] === 'THING_TYPE') {
game.thing_types[tokens[1]] = tokens[2]
@@ -464,6 +481,10 @@ let server = {
} else if (tokens[0] === 'LOGIN_OK') {
this.send(['GET_GAMESTATE']);
tui.switch_mode('post_login_wait');
+ } else if (tokens[0] === 'DEFAULT_COLORS') {
+ terminal.set_default_colors();
+ } else if (tokens[0] === 'RANDOM_COLORS') {
+ terminal.set_random_colors();
} else if (tokens[0] === 'ADMIN_OK') {
tui.is_admin = true;
tui.log_msg('@ you now have admin rights');
@@ -604,12 +625,13 @@ let tui = {
'drop_thing': 'DROP',
'move': 'MOVE',
'door': 'DOOR',
+ 'consume': 'INTOXICATE',
},
init: function() {
this.mode_chat.available_modes = ["play", "study", "edit", "admin_enter"]
this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter"]
this.mode_play.available_actions = ["move", "take_thing", "drop_thing",
- "teleport", "door"];
+ "teleport", "door", "consume"];
this.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"]
this.mode_study.available_actions = ["toggle_map_mode", "move_explorer"];
this.mode_admin.available_modes = ["admin_thing_protect", "control_pw_type",
@@ -897,8 +919,8 @@ let tui = {
let t = game.things[thing_id];
let symbol = game.thing_types[t.type_];
let meta_char = ' ';
- if (t.player_char) {
- meta_char = t.player_char;
+ if (t.thing_char) {
+ meta_char = t.thing_char;
}
if (used_positions.includes(t.position.toString())) {
meta_char = '+';
@@ -1228,16 +1250,16 @@ let explorer = {
let symbol = game.thing_types[t.type_];
let protection = t.protection;
if (protection == '.') {
- protection = 'unprotected';
+ protection = 'none';
}
- info += "THING: " + t.type_ + " / protection: " + protection + " / " + symbol;
- if (t.player_char) {
- info += t.player_char;
+ info += "THING: " + t.type_ + " / " + symbol;
+ if (t.thing_char) {
+ info += t.thing_char;
};
if (t.name_) {
info += " (" + t.name_ + ")";
}
- info += "\n";
+ info += " / protection: " + protection + "\n";
}
}
if (this.position in game.portals) {
@@ -1388,6 +1410,8 @@ tui.inputEl.addEventListener('keydown', (event) => {
server.send(["TASK:PICK_UP"]);
} else if (event.key === tui.keys.drop_thing && tui.task_action_on('drop_thing')) {
server.send(["TASK:DROP"]);
+ } else if (event.key === tui.keys.consume && tui.task_action_on('consume')) {
+ server.send(["TASK:INTOXICATE"]);
} else if (event.key === tui.keys.door && tui.task_action_on('door')) {
server.send(["TASK:DOOR"]);
} else if (event.key in tui.movement_keys && tui.task_action_on('move')) {
@@ -1509,6 +1533,9 @@ document.getElementById("flatten").onclick = function() {
document.getElementById("door").onclick = function() {
server.send(['TASK:DOOR']);
};
+document.getElementById("consume").onclick = function() {
+ server.send(['TASK:INTOXICATE']);
+};
document.getElementById("teleport").onclick = function() {
game.teleport();
};