X-Git-Url: https://plomlompom.com/repos/todo?a=blobdiff_plain;f=roguelike-server;h=d1edd521dce06c4db89044753bd98861582afb2a;hb=7c7628b5ba4a32b65d09c8ea944c93243dbc7658;hp=327cd10ec312b42ff84310d690bcc396ad2582ee;hpb=4d2894ce308220afa3ffcdcee9f267832cadd6aa;p=plomrogue diff --git a/roguelike-server b/roguelike-server index 327cd10..d1edd52 100755 --- a/roguelike-server +++ b/roguelike-server @@ -331,9 +331,9 @@ def try_worldstate_update(): name = world_db["ThingTypes"][type_id]["TT_NAME"] inventory = inventory + name + "\n" ## 7DRL additions: GOD_MOOD, GOD_FAVOR - string = str(world_db["GOD_MOOD"]) + "\n" + \ + string = str(world_db["TURN"]) + "\n" + \ + str(world_db["GOD_MOOD"]) + "\n" + \ str(world_db["GOD_FAVOR"]) + "\n" + \ - str(world_db["TURN"]) + "\n" + \ str(world_db["Things"][0]["T_LIFEPOINTS"]) + "\n" + \ str(world_db["Things"][0]["T_SATIATION"]) + "\n" + \ inventory + "%\n" + \ @@ -475,7 +475,7 @@ def remake_map(): def update_map_memory(t, age_map=True): """Update t's T_MEMMAP with what's in its FOV now,age its T_MEMMEPTHMAP.""" def age_some_memdepthmap_on_nonfov_cells(): - # OUTSOURCED TO libplomrogue.so: + # OUTSOURCED FOR PERFORMANCE REASONS TO libplomrogue.so: # for pos in [pos for pos in range(world_db["MAP_LENGTH"] ** 2) # if not ord_v == t["fovmap"][pos] # if ord_0 <= t["T_MEMDEPTHMAP"][pos] @@ -503,7 +503,7 @@ def update_map_memory(t, age_map=True): for mt in [mt for mt in t["T_MEMTHING"] if "v" == chr(t["fovmap"][(mt[1] * world_db["MAP_LENGTH"]) + mt[2]])]: - t["T_MEMTHING"].remove(mt) + t["T_MEMTHING"].remove(mt) for id in [id for id in world_db["Things"] if not world_db["Things"][id]["carried"]]: type = world_db["Things"][id]["T_TYPE"] @@ -526,12 +526,12 @@ def integer_test(val_string, min, max=None): """Return val_string if possible integer >= min and <= max, else None.""" try: val = int(val_string) - if val < min or (max != None and val > max): + if val < min or (max is not None and val > max): raise ValueError return val except ValueError: msg = "Ignoring: Please use integer >= " + str(min) - if max != None: + if max is not None: msg += " and <= " + str(max) msg += "." print(msg) @@ -796,7 +796,7 @@ def get_dir_to_target(t, filter): """ def zero_score_map_where_char_on_memdepthmap(c): - # OUTSOURCED TO libpomrogue.so: + # OUTSOURCED FOR PERFORMANCE REASONS TO libplomrogue.so: # for i in [i for i in range(world_db["MAP_LENGTH"] ** 2) # if t["T_MEMDEPTHMAP"][i] == mem_depth_c[0]]: # set_map_score(i, 0) @@ -840,7 +840,8 @@ def get_dir_to_target(t, filter): return False def set_cells_passable_on_memmap_to_65534_on_scoremap(): - # OUTSOURCED TO libplomrogue.so: + # OUTSOURCED FOR PERFORMANCE REASONS TO libplomrogue.so: + # ord_dot = ord(".") # memmap = t["T_MEMMAP"] # for i in [i for i in range(world_db["MAP_LENGTH"] ** 2) # if ord_dot == memmap[i]]: @@ -848,13 +849,12 @@ def get_dir_to_target(t, filter): map = c_pointer_to_bytearray(t["T_MEMMAP"]) if libpr.set_cells_passable_on_memmap_to_65534_on_scoremap(map): raise RuntimeError("No score map allocated for " - "set_cells_passable_on_memmap_to_65534_on_scoremap().") + "set_cells_passable_on_memmap_to_65534_on_scoremap().") def init_score_map(): test = libpr.init_score_map() if test: raise RuntimeError("Malloc error in init_score_map().") - ord_dot = ord(".") ord_v = ord("v") ord_blank = ord(" ") set_cells_passable_on_memmap_to_65534_on_scoremap() @@ -1563,8 +1563,8 @@ commands_db = { "SEED_MAP": (1, False, command_seedmap), "SEED_RANDOMNESS": (1, False, command_seedrandomness), "TURN": (1, False, setter(None, "TURN", 0, 65535)), - "GOD_MOOD": (1, False, setter(None, "GOD_MOOD", -32768, 32767)), ## - "GOD_FAVOR": (1, False, setter(None, "GOD_FAVOR", -32768, 32767)), ## + "GOD_MOOD": (1, False, setter(None, "GOD_MOOD", -32768, 32767)), # # + "GOD_FAVOR": (1, False, setter(None, "GOD_FAVOR", -32768, 32767)), # # "PLAYER_TYPE": (1, False, setter(None, "PLAYER_TYPE", 0)), "MAP_LENGTH": (1, False, command_maplength), "WORLD_ACTIVE": (1, False, command_worldactive), @@ -1611,8 +1611,8 @@ world_db = { "SEED_MAP": 0, "PLAYER_TYPE": 0, "WORLD_ACTIVE": 0, - "GOD_MOOD": 0, ## - "GOD_FAVOR": 0, ## + "GOD_MOOD": 0, # # + "GOD_FAVOR": 0, # # "ThingActions": {}, "ThingTypes": {}, "Things": {}