+ elif world_db["FAVOR_STAGE"] == 3 and world_db["GOD_FAVOR"] >= 5000:
+ world_db["FAVOR_STAGE"] = 4
+ log("The Island God speaks to you: \"You know what animal I find the "
+ + "cutest? The "
+ + world_db["ThingTypes"][world_db["ANIMAL_1"]]["TT_NAME"]
+ + "! I think what this islands clearly needs more of is "
+ + world_db["ThingTypes"][world_db["ANIMAL_1"]]["TT_NAME"]
+ + "s. Why don't you help? Support thm. Make sure they are well, "
+ + "and they will multiply faster. From now on, I will "
+ + "count each new-born "
+ + world_db["ThingTypes"][world_db["ANIMAL_1"]]["TT_NAME"]
+ + " (not spawned by me due to undo an extinction event) "
+ + "greatly to your favor. To help you with the feeding, here is "
+ + "something to make the ground bear more consumables.")
+ id = id_setter(-1, "Things")
+ world_db["Things"][id] = new_Thing(world_db["TOOL_1"],
+ world_db["altar"])
+ elif world_db["GOD_FAVOR"] > 20000: