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Mark thing-carrying players with $ instead of +.
[plomrogue2]
/
plomrogue
/
game.py
diff --git
a/plomrogue/game.py
b/plomrogue/game.py
index a1c2ee641cc1dcfefd8797b284676095ab69e83b..cd1ce2ea8ee5e3c947e10075acb2a0e39ae64969 100755
(executable)
--- a/
plomrogue/game.py
+++ b/
plomrogue/game.py
@@
-238,6
+238,8
@@
class Game(GameBase):
if hasattr(t, 'thing_char'):
self.io.send('THING_CHAR %s %s' % (t.id_,
quote(t.thing_char)), c_id)
if hasattr(t, 'thing_char'):
self.io.send('THING_CHAR %s %s' % (t.id_,
quote(t.thing_char)), c_id)
+ if hasattr(t, 'carrying') and t.carrying:
+ self.io.send('THING_CARRYING %s' % (t.id_))
for big_yx in self.portals:
for little_yx in [little_yx for little_yx in self.portals[big_yx]
if player.fov_test(big_yx, little_yx)]:
for big_yx in self.portals:
for little_yx in [little_yx for little_yx in self.portals[big_yx]
if player.fov_test(big_yx, little_yx)]: