def cmd_TURN(game, n):
"""Set game.turn to n, empty game.things."""
+ game.log_text = ''
game.turn = n
game.things = []
game.pickable_items[:] = []
def move_examiner(direction):
start_pos = self.examiner_position
new_examine_pos = self.game.map_geometry.move(start_pos, direction,
- self.game.map_.size)
+ self.game.map_.size,
+ self.game.map_.start_indented)
if new_examine_pos[0] == (0,0):
self.examiner_position = new_examine_pos
self.to_update['map'] = True