-class Thing_Stone(Thing):
- symbol_hint = 'o'
+class Thing_Item(Thing):
+ symbol_hint = 'i'
+
+
+
+class Thing_Furniture(Thing):
+ symbol_hint = 'h'
+
class ThingAnimate(Thing):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
- self.nickname = 'undefined'
+ self.carrying = None