X-Git-Url: https://plomlompom.com/repos/unset_cookie?a=blobdiff_plain;f=rogue_chat.html;h=17747ff55462b67c66337727ad51d67d02f55b2e;hb=7faae7c97770388f0067c541d27e21573008115d;hp=554c5945232f7aac6d57d786b02b206c7f8052cf;hpb=6cb3a857a09ae974bf0f510dfa94fb19fba2ce31;p=plomrogue2
diff --git a/rogue_chat.html b/rogue_chat.html
index 554c594..17747ff 100644
--- a/rogue_chat.html
+++ b/rogue_chat.html
@@ -54,6 +54,7 @@ keyboard input/control:
+
@@ -97,6 +98,7 @@ keyboard input/control:
pick up thing:
drop thing:
open/close:
+consume:
@@ -203,6 +205,7 @@ let key_descriptions = {
'take_thing': 'pick up thing',
'drop_thing': 'drop thing',
'door': 'open/close',
+ 'consume': 'consume',
'toggle_map_mode': 'toggle map view',
'toggle_tile_draw': 'toggle protection character drawing',
'hex_move_upleft': 'up-left',
@@ -251,14 +254,12 @@ function escapeHTML(str) {
};
let terminal = {
- foreground: 'white',
- background: 'black',
initialize: function() {
this.rows = rows_selector.value;
this.cols = cols_selector.value;
this.pre_el = document.getElementById("terminal");
- this.pre_el.style.color = this.foreground;
- this.pre_el.style.backgroundColor = this.background;
+ this.set_default_colors();
+ this.apply_colors();
this.content = [];
let line = []
for (let y = 0, x = 0; y <= this.rows; x++) {
@@ -274,6 +275,23 @@ let terminal = {
line.push(' ');
}
},
+ apply_colors: function() {
+ this.pre_el.style.color = this.foreground;
+ this.pre_el.style.backgroundColor = this.background;
+ },
+ set_default_colors: function() {
+ this.foreground = 'white';
+ this.background = 'black';
+ this.apply_colors();
+ },
+ set_random_colors: function() {
+ function rand(offset) {
+ return Math.floor(offset + Math.random() * 96).toString(16);
+ }
+ this.foreground = '#' + rand(159) + rand(159) + rand(159);
+ this.background = '#' + rand(0) + rand(0) + rand(0);
+ this.apply_colors();
+ },
blink_screen: function() {
this.pre_el.style.color = this.background;
this.pre_el.style.backgroundColor = this.foreground;
@@ -434,7 +452,6 @@ let server = {
};
} else if (tokens[0] === 'TASKS') {
game.tasks = tokens[1].split(',');
- console.log(game.tasks);
tui.mode_write.legal = game.tasks.includes('WRITE');
} else if (tokens[0] === 'THING_TYPE') {
game.thing_types[tokens[1]] = tokens[2]
@@ -464,6 +481,10 @@ let server = {
} else if (tokens[0] === 'LOGIN_OK') {
this.send(['GET_GAMESTATE']);
tui.switch_mode('post_login_wait');
+ } else if (tokens[0] === 'DEFAULT_COLORS') {
+ terminal.set_default_colors();
+ } else if (tokens[0] === 'RANDOM_COLORS') {
+ terminal.set_random_colors();
} else if (tokens[0] === 'ADMIN_OK') {
tui.is_admin = true;
tui.log_msg('@ you now have admin rights');
@@ -604,12 +625,13 @@ let tui = {
'drop_thing': 'DROP',
'move': 'MOVE',
'door': 'DOOR',
+ 'consume': 'INTOXICATE',
},
init: function() {
this.mode_chat.available_modes = ["play", "study", "edit", "admin_enter"]
this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter"]
this.mode_play.available_actions = ["move", "take_thing", "drop_thing",
- "teleport", "door"];
+ "teleport", "door", "consume"];
this.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"]
this.mode_study.available_actions = ["toggle_map_mode", "move_explorer"];
this.mode_admin.available_modes = ["admin_thing_protect", "control_pw_type",
@@ -1388,6 +1410,8 @@ tui.inputEl.addEventListener('keydown', (event) => {
server.send(["TASK:PICK_UP"]);
} else if (event.key === tui.keys.drop_thing && tui.task_action_on('drop_thing')) {
server.send(["TASK:DROP"]);
+ } else if (event.key === tui.keys.consume && tui.task_action_on('consume')) {
+ server.send(["TASK:INTOXICATE"]);
} else if (event.key === tui.keys.door && tui.task_action_on('door')) {
server.send(["TASK:DOOR"]);
} else if (event.key in tui.movement_keys && tui.task_action_on('move')) {
@@ -1509,6 +1533,9 @@ document.getElementById("flatten").onclick = function() {
document.getElementById("door").onclick = function() {
server.send(['TASK:DOOR']);
};
+document.getElementById("consume").onclick = function() {
+ server.send(['TASK:INTOXICATE']);
+};
document.getElementById("teleport").onclick = function() {
game.teleport();
};