X-Git-Url: https://plomlompom.com/repos/unset_cookie?a=blobdiff_plain;f=server.py;h=98802642268545b728451051949ec81a0a065d71;hb=deb2d17307e58864871f2da9bd806f01bfb5fa67;hp=5847a5439982ecaa02f1673e0cceed948afd75c1;hpb=71f102cf1917b927ac2cc8637292640ac251bbb8;p=plomrogue2-experiments diff --git a/server.py b/server.py index 5847a54..9880264 100755 --- a/server.py +++ b/server.py @@ -106,8 +106,7 @@ class CommandHandler(game_common.Commander, server_.game.Commander): self.pool = Pool() self.pool_result = None - def handle_input(self, input_, connection_id=None, abort_on_error=False, - store=True): + def handle_input(self, input_, connection_id=None, store=True): """Process input_ to command grammar, call command handler if found.""" from inspect import signature try: @@ -124,12 +123,8 @@ class CommandHandler(game_common.Commander, server_.game.Commander): f.write(input_ + '\n') except parser.ArgError as e: self.send_to(connection_id, 'ARGUMENT ERROR: ' + str(e)) - if abort_on_error: - exit(1) except server_.game.GameError as e: self.send_to(connection_id, 'GAME ERROR: ' + str(e)) - if abort_on_error: - exit(1) def send_to(self, connection_id, msg): """Send msg to client of connection_id; if no later, print instead.""" @@ -143,8 +138,9 @@ class CommandHandler(game_common.Commander, server_.game.Commander): for connection_id in self.queues_out: self.send_to(connection_id, msg) - def send_all_gamestate(self): + def send_gamestate(self, connection_id=None): """Send out game state data relevant to clients.""" + from functools import partial def stringify_yx(tuple_): """Transform tuple (y,x) into string 'Y:'+str(y)+',X:'+str(x).""" @@ -161,16 +157,19 @@ class CommandHandler(game_common.Commander, server_.game.Commander): quoted += ['"'] return ''.join(quoted) - self.send_all('NEW_TURN ' + str(self.world.turn)) - self.send_all('MAP_SIZE ' + stringify_yx(self.world.map_size)) + send=self.send_all + if connection_id: + send=partial(self.send_to, connection_id) + send('NEW_TURN ' + str(self.world.turn)) + send('MAP_SIZE ' + stringify_yx(self.world.map_size)) for y in range(self.world.map_size[0]): width = self.world.map_size[1] terrain_line = self.world.terrain_map[y * width:(y + 1) * width] - self.send_all('TERRAIN_LINE %5s %s' % (y, quoted(terrain_line))) + send('TERRAIN_LINE %5s %s' % (y, quoted(terrain_line))) for thing in self.world.things: - self.send_all('THING_TYPE %s %s' % (thing.id_, thing.type_)) - self.send_all('THING_POS %s %s' % (thing.id_, - stringify_yx(thing.position))) + send('THING_TYPE %s %s' % (thing.id_, thing.type_)) + send('THING_POS %s %s' % (thing.id_, + stringify_yx(thing.position))) def proceed(self): """Send turn finish signal, run game world, send new world data. @@ -180,7 +179,9 @@ class CommandHandler(game_common.Commander, server_.game.Commander): """ self.send_all('TURN_FINISHED ' + str(self.world.turn)) self.world.proceed_to_next_player_turn() - self.send_all_gamestate() + msg = str(self.world.get_player().last_task_result) + self.send_all('LAST_PLAYER_TASK_RESULT ' + msg) + self.send_gamestate() def cmd_FIB(self, numbers, connection_id): """Reply with n-th Fibonacci numbers, n taken from tokens[1:]. @@ -214,7 +215,7 @@ class CommandHandler(game_common.Commander, server_.game.Commander): self.send_all('TURN_FINISHED ' + str(self.world.turn)) sleep(1) self.world.turn += 1 - self.send_all_gamestate() + self.send_gamestate() self.pool_result = self.pool.map_async(fib, (35, 35)) @@ -262,7 +263,7 @@ if os.path.exists(game_file_name): for i in range(len(lines)): line = lines[i] print("FILE INPUT LINE %s: %s" % (i, line), end='') - commander.handle_input(line, abort_on_error=True, store=False) + commander.handle_input(line, store=False) else: commander.handle_input('MAP_SIZE Y:5,X:5') commander.handle_input('TERRAIN_LINE 0 "xxxxx"')