1 Next planned steps in plomrogue development:
5 - make server and client communicate by specific world state info requests
6 in server/out, replacing server/worldstate
8 - check for return values of *printf()
10 - make config files format more readable / self-explanatory
12 - get rid of the useless "internal error code" in error messages
16 - implement field of view / line of sight and obstacles for those on the map
18 - get rid of the hard-coding of the MAGIC MEAT item type and its use mode
20 - is it actually useful to define map object action ids in the config file?
22 - make shape of map (and diagonal movement penalty) configurable in config file
26 - enable toggling of window borders
28 - enable toggling of showing "\n" in the window content either as newline breaks
29 (as currently) or as " / " (without newline break) for more efficent screen