3 * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
4 * or any later version. For details on its copyright, license, and warranties,
5 * see the file NOTICE in the root directory of the PlomRogue source package.
8 #define _POSIX_C_SOURCE 1 /* PIPE_BUF */
10 #include <limits.h> /* PIPE_BUF */
11 #include <ncurses.h> /* timeout(), getch() */
12 #include <stddef.h> /* NULL */
13 #include <stdint.h> /* uint8_t, uint16_t, uint32_t, UINT32_MAX */
14 #include <stdio.h> /* FILE, sprintf(), fseek(), fflush() */
15 #include <string.h> /* strcmp(), strlen(), memcpy() */
16 #include <stdlib.h> /* free(), atoi() */
17 #include <sys/stat.h> /* stat() */
18 #include <sys/types.h> /* time_t */
19 #include <time.h> /* time() */
20 #include <unistd.h> /* access() */
21 #include "../common/try_malloc.h" /* try_malloc() */
22 #include "../common/rexit.h" /* exit_trouble(), exit_err() */
23 #include "../common/readwrite.h" /* try_fopen(), try_fclose(), try_fgets(),
24 * try_fgetc(), textfile_width(), try_fputc(),
25 * read_file_into_queue(),
26 * get_message_from_queue(),
28 #include "../common/yx_uint8.h" /* yx_uint8 */
29 #include "control.h" /* try_key() */
30 #include "map.h" /* query_mapcell() */
31 #include "windows.h" /* Win, reset_windows_on_winch(), draw_all_wins(),
34 #include "world.h" /* world global */
38 /* Read next lines of "file" up to (and excluding) a line "%\n" into the
39 * world.player_inventory string.
41 static void read_inventory(char * read_buf, uint32_t linemax, FILE * file);
43 /* Read the next characters in "file" into "map". In detail: Read
44 * world.map.length times world.map.length characters, followed by one ignored
45 * character (that we assume is a newline).
47 static void read_map_cells(FILE * file, char ** map);
49 /* Return value seen by atoi() in next line of "file" when passed to try_fgets()
50 * with the given arguments.
52 static int32_t read_value_from_line(char* read_buf,int32_t linemax,FILE* file);
54 /* If the server's worldstate file has changed since the last read_worldstate(),
55 * return a pointer to its file descriptor; else, return NULL.
57 * Two tests are performed to check for a file change. The file's last data
58 * modification time in seconds via stat() is compared against world.last_update
59 * (and if it is changed, world.last_update is re-set to it). If this does not
60 * verify a change, the first bytes of the file are read to compare the game
61 * turn number described therein to the last read turn number in world.turn.
63 * The stat() check is mostly useless, for it only detects file updates once a
64 * second. But the turn check fails if a new world is generated from turn 1 on:
65 * the new world also starts in turn 1, not signifying any world change to the
66 * turn check. The stat() check detects this change with at most 1 second delay.
68 static FILE * changed_worldstate_file(char * path);
70 /* Attempt to read the server's worldstate file as representation of the game
71 * world in a hard-coded serialization format. Returns 1 on success, or 0 if the
72 * out file wasn't read for supposedly not having changed since a last
73 * read_worldstate() call.
75 static uint8_t read_worldstate();
77 /* Poll server for queue input. If no new input, send ping, or, if ping already
78 * sent but unanswered for some time, abort.
80 static void test_and_poll_server();
82 /* If "string", append \n-prefixed "append", else write "append" as "string". */
83 static void nl_append_string(char * append, char ** string);
85 /* Read messages from queue, act on them. */
86 static uint8_t read_queue();
90 static void read_inventory(char * read_buf, uint32_t linemax, FILE * file)
92 char * delimiter = "%\n";
93 free(world.player_inventory);
94 world.player_inventory = NULL; /* Avoids illegal strlen() below. */
97 try_fgets(read_buf, linemax + 1, file, __func__);
98 if (!(strcmp(read_buf, delimiter)))
103 if (world.player_inventory)
105 old_size = strlen(world.player_inventory);
107 int new_size = strlen(read_buf);
108 char * new_inventory = try_malloc(old_size + new_size + 1, __func__);
109 memcpy(new_inventory, world.player_inventory, old_size);
110 int test = sprintf(new_inventory + old_size, "%s", read_buf);
111 exit_trouble(test < 0, __func__, "sprintf");
112 free(world.player_inventory);
113 world.player_inventory = new_inventory;
115 world.player_inventory[strlen(world.player_inventory) - 1] = '\0';
116 world.player_inventory_select = 0;
121 static void read_map_cells(FILE * file, char ** map)
128 *map = try_malloc(world.map.length * world.map.length, __func__);
129 char * map_cells = *map;
131 for (y = 0; y < world.map.length; y++)
133 for (x = 0; x < world.map.length; x++)
135 char c = try_fgetc(file, __func__);
136 map_cells[y * world.map.length + x] = c;
138 try_fgetc(file, __func__);
144 static int32_t read_value_from_line(char * read_buf,int32_t linemax,FILE * file)
146 try_fgets(read_buf, linemax + 1, file, __func__);
147 return atoi(read_buf);
152 static FILE * changed_worldstate_file(char * path)
154 struct stat stat_buf;
155 exit_trouble(stat(path, &stat_buf), __func__, "stat");
156 if (stat_buf.st_mtime != world.last_update)
158 world.last_update = stat_buf.st_mtime;
159 return try_fopen(path, "r", __func__);
161 FILE * file = try_fopen(path, "r", __func__);
163 try_fgets(turn_string, 6, file, __func__);
164 if (world.turn == atoi(turn_string))
166 try_fclose(file, __func__);
169 exit_trouble(fseek(file, 0, SEEK_SET), __func__, "fseek");
175 static uint8_t read_worldstate()
177 char * path = "server/worldstate";
178 char * quit_msg = "No worldstate file found to read. Server may be down.";
179 exit_err(access(path, F_OK), quit_msg);
180 FILE * file = changed_worldstate_file(path);
185 uint32_t linemax = textfile_width(file);
186 char * read_buf = try_malloc(linemax + 1, __func__);
187 world.turn = (uint16_t) read_value_from_line(read_buf, linemax, file);
188 world.player_lifepoints = (uint16_t) read_value_from_line(read_buf, linemax,
190 world.player_satiation = (int16_t) read_value_from_line(read_buf, linemax,
192 read_inventory(read_buf, linemax, file);
193 world.player_pos.y = (uint8_t) read_value_from_line(read_buf,linemax,file);
194 world.player_pos.x = (uint8_t) read_value_from_line(read_buf,linemax,file);
195 world.map.length = (uint16_t) read_value_from_line(read_buf, linemax, file);
196 read_map_cells(file, &world.map.cells);
197 read_map_cells(file, &world.mem_map);
199 try_fclose(file, __func__);
205 static void test_and_poll_server()
207 static time_t last_server_answer_time = 0;
208 static time_t last_pong_time = 0;
209 static uint8_t ping_sent = 0;
211 if (read_file_into_queue(world.file_server_out, &world.queue))
213 last_server_answer_time = time(0);
216 time_t now = time(0);
217 if (ping_sent && last_server_answer_time > now - wait)/* Re-set if last */
218 { /* ping was answered*/
219 ping_sent = 0; /* with server */
220 return; /* activity. */
222 if (!ping_sent && last_server_answer_time < now - wait)
226 last_pong_time = now;
229 exit_err(ping_sent && last_pong_time < now - wait, "Server not answering.");
234 static void nl_append_string(char * append, char ** string)
236 char * err = "too large sizes";
237 exit_trouble(UINT32_MAX < strlen(append), __func__, err);
238 uint32_t new_size = strlen(append);
239 uint32_t old_size = 0;
243 exit_trouble(UINT32_MAX < new_size + strlen(*string), __func__, err);
244 old_size = strlen(*string);
247 char * new_string = try_malloc(old_size + add_nl + new_size + 1, __func__);
248 memcpy(new_string, *string, old_size);
249 char * pattern = add_nl ? "\n%s" : "%s";
250 int test = sprintf(new_string + old_size, pattern, append);
251 exit_trouble(test < 0, __func__, "sprintf");
253 *string = new_string;
258 static uint8_t read_queue()
260 static uint8_t things_here_parsing = 0;
263 while (NULL != (msg = get_message_from_queue(&world.queue)))
265 char * log_prefix = "LOG ";
266 if (!strcmp(msg, "THINGS_HERE START"))
269 things_here_parsing = 1;
270 free(world.things_here);
271 world.things_here = NULL;
273 else if (!strcmp(msg, "THINGS_HERE END"))
275 things_here_parsing = 0;
276 if (!world.things_here)
278 nl_append_string("(none known)", &world.things_here);
281 else if (things_here_parsing)
284 nl_append_string(msg, &world.things_here);
286 else if (!strncmp(msg, log_prefix, strlen(log_prefix)))
289 nl_append_string(msg + strlen(log_prefix), &world.log);
291 else if (!strcmp(msg, "NEW_WORLD"))
297 else if (!strcmp(msg, "WORLD_UPDATED"))
308 extern void send(char * msg)
310 uint32_t msg_size = strlen(msg) + 1;
311 char * err = "send() tried to send message larger than PIPE_BUF bytes.";
312 exit_err(msg_size > PIPE_BUF, err);
313 try_fwrite(msg, strlen(msg), 1, world.file_server_in, __func__);
314 try_fputc('\n', world.file_server_in, __func__);
315 fflush(world.file_server_in);
320 extern char * io_loop()
322 uint16_t delay = 1; /* Greater delay: less redundant server files reading.*/
323 uint8_t change_in_client = 0;
327 delay = delay < 1000 ? delay * 2 : delay;
328 test_and_poll_server();
331 reset_windows_on_winch();
335 if (change_in_client || read_worldstate() || read_queue())
337 delay = 1; /* Keep client alert even if it's not getch()'d. */
338 struct Win * win_map = get_win_by_id('m');
339 if (0 == win_map->view) /* So the map window's winconfig views */
340 { /* don't get confused by the centering. */
341 struct yx_uint8 pos=world.look?world.look_pos:world.player_pos;
342 win_map->center.y = pos.y;
343 win_map->center.x = pos.x * 2 + (pos.y % 2);
347 change_in_client = 0;
351 delay = 1; /* Alert client if it's getch()'d. */
352 change_in_client = try_key((uint16_t) key);
353 if (2 == change_in_client)
360 return "Sent QUIT to server.";