1 /* src/client/map_window.h
3 * Routines to re-focus the game map window.
9 #include "../common/yx_uint16.h" /* for yx_uint16 */
13 /* Try changing map window's focus into direction "d" (north = "N" etc.). */
14 extern void map_scroll(char d);
16 /* Center map window on player (even if it is non-visible). */
17 extern void map_center();