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Re-grouped functions in roguelike.c/roguelike.h into more meaningful collections.
[plomrogue] / src / draw_wins.h
1 #ifndef DRAW_WINS_H
2 #define DRAW_WINS_H
3
4 void draw_with_linebreaks (struct Win *, char *, uint16_t);
5 void draw_text_from_bottom (struct Win *, char *);
6 void draw_log_win (struct Win *);
7 void draw_map_win (struct Win *);
8 void draw_info_win (struct Win *);
9 void draw_keys_win (struct Win *);
10
11 #endif