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Server: Don't proliferate things on map cells inhabited by same type.
[plomrogue]
/
SERVER_COMMANDS
diff --git
a/SERVER_COMMANDS
b/SERVER_COMMANDS
index 0a85cd381588c6379ded56b8a324be45ddfb467a..a39cf7242d15fae0df3e79e6d1f1f021652bf474 100644
(file)
--- a/
SERVER_COMMANDS
+++ b/
SERVER_COMMANDS
@@
-201,5
+201,5
@@
transform into when their state changes from animate to inanimate.
TT_PROLIFERATE [0-255]
If non-zero, there is a chance of 1 divided by the given value each turn for any
thing of the selected type to emit an offspring to a random neighbor cell if one
TT_PROLIFERATE [0-255]
If non-zero, there is a chance of 1 divided by the given value each turn for any
thing of the selected type to emit an offspring to a random neighbor cell if one
-passable is available (and, if the thing is of an animate type, not inhabited by
-
another animate thing)
.
+is available that is passable and not inhabited by a thing of the same same type
+
or, if the proliferating thing is animate, any other animate thing
.