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As init_map() doesn't need the seed anymore, it's no longer a parameter.
[plomrogue]
/
roguelike.c
diff --git
a/roguelike.c
b/roguelike.c
index cba46ad44675453f749cf51d4a5f6acad68405fe..ebf440deeac6c00e25202b6800eff6625fcef422 100644
(file)
--- a/
roguelike.c
+++ b/
roguelike.c
@@
-67,7
+67,7
@@
void growshrink_active_window (struct WinMeta * win_meta, char change) {
width++;
resize_active_window (win_meta, height, width); } }
width++;
resize_active_window (win_meta, height, width); } }
-struct Map init_map (
uint32_t seed
) {
+struct Map init_map () {
// Initialize map with some experimental start values.
struct Map map;
map.width = 64;
// Initialize map with some experimental start values.
struct Map map;
map.width = 64;
@@
-199,7
+199,7
@@
int main (int argc, char *argv[]) {
world.turn = 0;
world.log = calloc(1, sizeof(char));
update_log (&world, "Start!");
world.turn = 0;
world.log = calloc(1, sizeof(char));
update_log (&world, "Start!");
- struct Map map = init_map(
seed
);
+ struct Map map = init_map();
world.map = ↦
struct Player player;
player.y = 8;
world.map = ↦
struct Player player;
player.y = 8;