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Fixed bug where record unlinking in remake_world() *always* unlinked *any* previously...
[plomrogue]
/
src
/
client
/
command_db.h
diff --git
a/src/client/command_db.h
b/src/client/command_db.h
index 0f2ef77678ff9e39fa2eb52c1087c6b99a5d352d..a3fbd6cf224da7c007bfcdb31a0cb2376a638ddb 100644
(file)
--- a/
src/client/command_db.h
+++ b/
src/client/command_db.h
@@
-16,7
+16,7
@@
struct Command
{
char * dsc_short; /* short name of command to be used internally */
char * dsc_long; /* long description of command to be shown to the user */
{
char * dsc_short; /* short name of command to be used internally */
char * dsc_long; /* long description of command to be shown to the user */
- char * server_msg; /* optionally start string of message to send to server
*/
+ char * server_msg; /* optionally start string of message to send to server*/
char arg; /* defines server message suffix by player_control() convention */
};
char arg; /* defines server message suffix by player_control() convention */
};
@@
-29,7
+29,7
@@
struct CommandDB
/* Return Command struct for command described by its "dsc_short" member. */
/* Return Command struct for command described by its "dsc_short" member. */
-extern struct Command * get_command
_data
(char * dsc_short);
+extern struct Command * get_command(char * dsc_short);
/* Reads CommandDB from CommandDB file, line by line, until first empty line. */
extern void init_command_db();
/* Reads CommandDB from CommandDB file, line by line, until first empty line. */
extern void init_command_db();