- map_scroll(world->map, NORTH, win_map->frame.size);
- }
- else if (key == get_available_keycode_to_action(world, "map_d"))
+ move_keyb_mod_selection(&world.kb_winkeys, 'd');
+ }
+ else if (key == get_available_keycode_to_action("wk_keys_m"))
+ {
+ mod_selected_keyb(&world.kb_winkeys);
+ }
+ else if (key == get_available_keycode_to_action("map_u"))
+ {
+ map_scroll(win_map, world.map->size, NORTH);
+ }
+ else if (key == get_available_keycode_to_action("map_d"))
+ {
+ map_scroll(win_map, world.map->size, SOUTH);
+ }
+ else if (key == get_available_keycode_to_action("map_r"))