#include "control.h" /* for control_by_id(), player_control(),
* get_available_keycode_to_action()
*/
#include "control.h" /* for control_by_id(), player_control(),
* get_available_keycode_to_action()
*/
- if (is_command_id_shortdsc(action, "drop"))
+ if ( is_command_id_shortdsc(action, "drop")
+ || is_command_id_shortdsc(action, "use"))
- if (is_command_id_shortdsc(action, "drop"))
+ if ( is_command_id_shortdsc(action, "drop")
+ || is_command_id_shortdsc(action, "use"))