- struct Win win_keys = init_win(&win_meta,
- "Keys", 0, 29, &world, draw_keys_win);
- struct Win win_info = init_win(&win_meta,
- "Info", 3, 20, &world, draw_info_win);
- struct Win win_log = init_win(&win_meta,
- "Log", -4, 20, &world, draw_log_win);
- struct Win win_map = init_win(&win_meta,
- "Map", 0, -51, &world, draw_map_win);
+ struct Win win_keys = init_win_from_file(&world, "Keys", draw_keys_win);
+ struct Win win_info = init_win_from_file(&world, "Info", draw_info_win);
+ struct Win win_log = init_win_from_file(&world, "Log", draw_log_win);
+ struct Win win_map = init_win_from_file(&world, "Map", draw_map_win);