- world.wins.keys = init_win_from_file(&world, "Keys", draw_keys_win);
- set_cleanup_flag(CLEANUP_WIN_KEYS);
- world.wins.info = init_win_from_file(&world, "Info", draw_info_win);
- set_cleanup_flag(CLEANUP_WIN_INFO);
- world.wins.log = init_win_from_file(&world, "Log", draw_log_win);
- set_cleanup_flag(CLEANUP_WIN_LOG);
- world.wins.map = init_win_from_file(&world, "Map", draw_map_win);
- set_cleanup_flag(CLEANUP_WIN_MAP);
+ // create_winconfs(&world);
+ init_winconfs(&world);
+ set_cleanup_flag(CLEANUP_WINCONFS);
+ init_wins(&world);
+ set_cleanup_flag(CLEANUP_WINS);