* Each such call cuts off bytes from the beginning of world.queue, up to and
* including the last \0 byte that is followed by a non-\0 byte or ends the
* queue. If the queue starts with a \0 byte, it and its \0 followers are cut
* Each such call cuts off bytes from the beginning of world.queue, up to and
* including the last \0 byte that is followed by a non-\0 byte or ends the
* queue. If the queue starts with a \0 byte, it and its \0 followers are cut