- char * err = "Trouble with malloc() in init_winconfs().";
- struct WinConf * winconfs = malloc(4 * sizeof(struct WinConf));
- exit_err(NULL == winconfs, world, err);
- winconfs[0].id = 'i';
- winconfs[0].draw = draw_info_win;
- winconfs[1].id = 'k';
- winconfs[1].draw = draw_keys_win;
- winconfs[2].id = 'l';
- winconfs[2].draw = draw_log_win;
- winconfs[3].id = 'm';
- winconfs[3].draw = draw_map_win;
- world->winconfs = winconfs;
+ char * f_name = "save_win_config()";
+
+ char * path_tmp = string_prefixed_id(world, "config/windows/Win_tmp_", id);
+ FILE * file = try_fopen(path_tmp, "w", world, f_name);
+
+ struct WinConf * wc = get_winconf_by_id(world, id);
+ uint8_t size = strlen(wc->title) + 2;
+ if (size < 7)
+ {
+ size = 7;
+ }
+ char line[size];
+ sprintf(line, "%s\n", wc->title);
+ fwrite(line, sizeof(char), strlen(line), file);
+ sprintf(line, "%d\n", wc->height);
+ fwrite(line, sizeof(char), strlen(line), file);
+ sprintf(line, "%d\n", wc->width);
+ fwrite(line, sizeof(char), strlen(line), file);
+
+ char * path = string_prefixed_id(world, "config/windows/Win_", id);
+ try_fclose_unlink_rename(file, path_tmp, path, world, f_name);
+ free(path);
+ free(path_tmp);
+}
+
+
+
+static void set_winconf(struct World * world, char id)
+{
+ struct WinConf * wcp = get_winconf_by_id(world, id);
+ if (0 == wcp->height_type)
+ {
+ wcp->height = wcp->win->frame.size.y;
+ }
+ else if (1 == wcp->height_type)
+ {
+ wcp->height = wcp->win->frame.size.y - world->wmeta->padframe.size.y
+ + 1;
+ }
+ if (0 == wcp->width_type)
+ {
+ wcp->width = wcp->win->frame.size.x;
+ }
+ else if (1 == wcp->width_type)
+ {
+ wcp->width = wcp->win->frame.size.x - world->wmeta->padframe.size.x;
+ }
+}
+
+
+
+static struct WinConf * get_winconf_by_id(struct World * world, char id)
+{
+ uint8_t i = 0;
+ while (1)
+ {
+ if (id == world->winconfs[i].id)
+ {
+ return &world->winconfs[i];
+ }
+ i++;
+ }
+}
+
+
+
+extern struct WinConf * get_winconf_by_win(struct World * world,
+ struct Win * win)
+{
+ uint8_t i = 0;
+ while (1)
+ {
+ if (win == world->winconfs[i].win)
+ {
+ return &world->winconfs[i];
+ }
+ i++;
+ }
+}
+
+
+
+extern struct Win * get_win_by_id(struct World * world, char id)
+{
+ struct WinConf * wc = get_winconf_by_id(world, id);
+ return wc->win;