- struct WinMeta * wmeta = world->wins.meta;
- struct Win * w = malloc(sizeof(struct Win));
- init_win(wmeta, w, title, height, width, world, f);
- free(title);
- return w;
+extern void free_winconf(struct World * world, char id)
+{
+ struct WinConf * wc = get_winconf_by_id(world, id);
+ free(wc->title);
+}
+
+
+
+extern void free_winconfs(struct World * world)
+{
+ free_winconf(world, 'i');
+ free_winconf(world, 'k');
+ free_winconf(world, 'l');
+ free_winconf(world, 'm');
+ free(world->winconfs);
+}
+
+
+
+extern void init_wins(struct World * world)
+{
+ init_win_from_winconf(world, 'i');
+ init_win_from_winconf(world, 'k');
+ init_win_from_winconf(world, 'l');
+ init_win_from_winconf(world, 'm');
+}
+
+
+
+extern void free_wins(struct World * world)
+{
+ free_win(get_win_by_id(world, 'i'));
+ free_win(get_win_by_id(world, 'k'));
+ free_win(get_win_by_id(world, 'l'));
+ free_win(get_win_by_id(world, 'm'));
+}
+
+
+
+extern void reload_win_config(struct World * world)
+{
+ while (0 != world->wmeta->active)
+ {
+ suspend_win(world->wmeta, world->wmeta->active);
+ }
+ free_wins(world);
+ free_winconfs(world);
+ create_winconfs(world);
+ init_winconfs(world);
+ init_wins(world);
+ sorted_wintoggle(world);
+}
+
+
+
+extern struct WinConf * get_winconf_by_id(struct World * world, char id)
+{
+ uint8_t i = 0;
+ while (1)
+ {
+ if (id == world->winconfs[i].id)
+ {
+ return &world->winconfs[i];
+ }
+ i++;
+ }
+}
+
+
+
+extern struct Win * get_win_by_id(struct World * world, char id)
+{
+ struct WinConf * wc = get_winconf_by_id(world, id);
+ return wc->win;