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Moved allocation and freeing of Win structs into windows library.
[plomrogue]
/
src
/
windows.c
diff --git
a/src/windows.c
b/src/windows.c
index bb78a8bee0624ea791aadffc5084201b00abeefb..f75544bd4753fa06d64f46382499a8b92f7fbfec 100644
(file)
--- a/
src/windows.c
+++ b/
src/windows.c
@@
-388,10
+388,15
@@
extern uint8_t init_win_meta(WINDOW * screen, struct WinMeta * wmeta)
-extern uint8_t init_win(struct WinMeta * wmeta, struct Win *
w
, char * title,
+extern uint8_t init_win(struct WinMeta * wmeta, struct Win *
* wp
, char * title,
int16_t height, int16_t width,
void * data, void * func)
{
int16_t height, int16_t width,
void * data, void * func)
{
+ struct Win * w = malloc(sizeof(struct Win));
+ if (NULL == w)
+ {
+ return 1;
+ }
w->_prev = 0;
w->_next = 0;
w->frame.curses_win = 0;
w->_prev = 0;
w->_next = 0;
w->frame.curses_win = 0;
@@
-427,11
+432,20
@@
extern uint8_t init_win(struct WinMeta * wmeta, struct Win * w, char * title,
{
w->frame.size.y = wmeta->padframe.size.y - 1;
}
{
w->frame.size.y = wmeta->padframe.size.y - 1;
}
+ *wp = w;
return 0;
}
return 0;
}
+extern void free_win(struct Win * win)
+{
+ free(win->_title);
+ free(win);
+}
+
+
+
extern uint8_t append_win(struct WinMeta * wmeta, struct Win * w)
{
if (0 != wmeta->_chain_start)
extern uint8_t append_win(struct WinMeta * wmeta, struct Win * w)
{
if (0 != wmeta->_chain_start)