- * that, their predecessor; if no window remains, none will be active.
- *
- * Return 0 on success, and 1 on (ncurses window/pad memory allocation) error.
- */
-extern uint8_t append_win(struct WinMeta * wmeta, struct Win * w);
-extern uint8_t suspend_win(struct WinMeta * wmeta, struct Win * w);
-
-
-
-/* Apply scrolling offset "new_offset" to virtual screen if it is sane, i.e.
- * it's equal/greater zero and does not push the view (further) beyond the
- * virtual screen's border. If the view is already beyond the virtual screen's
- * border due to it having shrunk after suspension of windows, only allow view
- * movement leftwards.
+ * that, their predecessor, or, failing that, to 0 (no window active).