Next planned steps in plomrogue development:
-IN GENERAL:
-
-- check for return values of *printf()
-
-- be more strict and humble when allocating memory from the stack
+BOTH SERVER/CLIENT:
- expand use of hardcoded_strings module(s)
-BOTH SERVER/CLIENT:
-
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-SERVER:
+- quote escaping in token_from_line()
-- consider
- <http://www.plomlompom.de/PlomRogue/plomwiki.php?title=TheCreationOfSpace#comment_0>
+- do something about common crashes caused by server/client miscommunication
-- save confserver/world data in record and save file, too; handle them like god
- commands
+SERVER:
-- ensure atomic re-writing of savefile
+- fix hardcoded MAGIC MEAT eating message in thing_actions.c
-- FOV algorithm is buggy in large maps
+- grow amount of possible things from UINT8_MAX to UINT16_MAX
CLIENT:
-- enable toggling of window borders
+- re-work unnecessary complex command / keybinding / server message mapping
+
+- only send "ITEM_HERE" query to server when the dependent window is open
-- make log scrollable
+BUILD PROCESS:
-- do something about a growing log slowing down the client
+- erlehmann's redo scripts are not OSX-compliant, see:
+ <https://github.com/plomlompom/plomrogue/issues/2>