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Server: Make objects definable as "consumable" to gain n hitpoints.
[plomrogue] / TODO
diff --git a/TODO b/TODO
index 225a210153625e2a0d1039e8ff67e8f3d9153696..bc87d095f830bac174b90b2aa901821fa86e8ace 100644 (file)
--- a/TODO
+++ b/TODO
@@ -19,10 +19,15 @@ SERVER:
 
 - make shape of map (and diagonal movement penalty) configurable in config file
 
+- for game continuation, replace re-playing of whole record files with loading
+  game state snapshots / save files
+
+- rename confserver/defs to confserver/map_objects
+
 CLIENT:
 
 - enable toggling of window borders
 
-- enable toggling of showing "\n" in the window content either as newline breaks
-  (as currently) or as " / " (without newline break) for more efficent screen
-  estate use
+- make log scrollable
+
+- re-organize code: empty misc.h into proper modules, split up windows.h