--- /dev/null
+struct KeyBinding {
+ char * name;
+ int key; };
+
+struct KeysWinData {
+ int max;
+ char edit;
+ int select; };
+
+void init_keybindings(struct World *);
+void save_keybindings(struct World *);
+int get_action_key (struct KeyBinding *, char *);
+char * get_keyname(int);
+void keyswin_mod_key (struct World *, struct WinMeta *);
+void keyswin_move_selection (struct World *, char);