from server.config.io import io_db
from server.io import log, strong_write
from server.utils import integer_test, id_setter
-from server.world import build_fov_map, update_map_memory, set_world_inactive,\
- turn_over
+from server.world import update_map_memory, set_world_inactive, turn_over
+from server.build_fov_map import build_fov_map
def command_plugin(str_plugin):
print("Ignoring: No ThingType to settle new Thing in.")
return
type = list(world_db["ThingTypes"].keys())[0]
- from server.world import new_Thing
+ from server.new_thing import new_Thing
world_db["Things"][id] = new_Thing(type)
def command_ai():
"""Call ai() on player Thing, then turn_over()."""
- from server.ai import ai
- ai(world_db["Things"][0])
+ from server.config.actions import ai_func
+ ai_func(world_db["Things"][0])
turn_over()