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Server: Further optimization in AI algorithms.
[plomrogue] / server / commands.py
index 7ad36d00eedbf87419cef00c1927ee446869273f..7755f880fdb78d1489894c8212466fdac958d3a8 100644 (file)
@@ -440,13 +440,14 @@ def play_pickup():
     """Try "pickup" as player's T_COMMAND"."""
     if action_exists("pickup"):
         t = world_db["Things"][0]
-        ids = [id for id in world_db["Things"] if id
-               if not world_db["Things"][id]["carried"]
-               if world_db["Things"][id]["T_POSY"] == t["T_POSY"]
-               if world_db["Things"][id]["T_POSX"] == t["T_POSX"]]
+        ids = [tid for tid in world_db["Things"] if tid
+               if not world_db["Things"][tid]["carried"]
+               if world_db["Things"][tid]["T_POSY"] == t["T_POSY"]
+               if world_db["Things"][tid]["T_POSX"] == t["T_POSX"]]
+        from server.config.commands import play_pickup_attempt_hook
         if not len(ids):
              log("NOTHING to pick up.")
-        else:
+        elif play_pickup_attempt_hook(t):
             set_command("pickup")
 
 
@@ -474,10 +475,13 @@ def play_use(str_arg):
         else:
             val = integer_test(str_arg, 0, 255)
             if None != val and val < len(t["T_CARRIES"]):
-                id = t["T_CARRIES"][val]
-                type = world_db["Things"][id]["T_TYPE"]
-                if not world_db["ThingTypes"][type]["TT_TOOL"] == "food":
-                    log("You CAN'T consume this thing.")
+                tid = t["T_CARRIES"][val]
+                tt = world_db["ThingTypes"][world_db["Things"][tid]["T_TYPE"]]
+                from server.config.commands import play_use_attempt_hook
+                hook_test = play_use_attempt_hook(t, tt)
+                if not (tt["TT_TOOL"] == "food" or hook_test):
+                    if hook_test != False:
+                        log("You CAN'T use this thing.")
                     return
                 world_db["Things"][0]["T_ARGUMENT"] = val
                 set_command("use")