--- /dev/null
+/* src/client/draw_wins.h
+ *
+ * Routines for drawing the game's windows' contents.
+ */
+
+#ifndef DRAW_WINS_H
+#define DRAW_WINS_H
+
+struct Win;
+
+
+
+/* Default routines to draw the various windows' standard contents. */
+extern void draw_win_log(struct Win * win);
+extern void draw_win_map(struct Win * win);
+extern void draw_win_info(struct Win * win);
+extern void draw_win_inventory(struct Win * win);
+extern void draw_win_available_keybindings(struct Win * win);
+extern void draw_win_keybindings_global(struct Win * win);
+extern void draw_win_keybindings_winconf_geometry(struct Win * win);
+extern void draw_win_keybindings_winconf_keybindings(struct Win * win);
+
+/* Routines to draw windows' configuration views. */
+extern void draw_winconf_keybindings(struct Win * win);
+extern void draw_winconf_geometry(struct Win * win);
+
+
+
+#endif