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Add "look" mode to query things on any cell via new THINGS_HERE command.
[plomrogue] / src / client / io.c
index 69a0865276e0636799da579518e0145728caba30..45a1de7ae6fe17d5c4973c172a8c453b6319adf4 100644 (file)
@@ -10,7 +10,7 @@
 #include <limits.h> /* PIPE_BUF */
 #include <ncurses.h> /* halfdelay(), getch() */
 #include <stddef.h> /* NULL */
-#include <stdint.h> /* uint8_t, uint16_t, uint32_t */
+#include <stdint.h> /* uint8_t, uint16_t, uint32_t, UINT32_MAX */
 #include <stdio.h> /* FILE, sprintf(), fseek(), fflush() */
 #include <string.h> /* strcmp(), strlen(), memcpy() */
 #include <stdlib.h> /* free(), atoi() */
@@ -75,18 +75,16 @@ static FILE * changed_worldstate_file(char * path);
  */
 static uint8_t read_worldstate();
 
-/* If "last_server_answer_time" is too old, send a PING to the server; or, if a
- * previous PING has not sparked any answer after a while, abort the client.
+/* Poll server for queue input. If no new input, send ping, or, if ping already
+ * sent but unanswered for some time, abort.
  */
-static void ping_pong_test(time_t last_server_answer_time);
+static void test_and_poll_server();
 
-/* Read server's out file into queue, update "last_server_answer_time" if new
- * stuff is found there.
- */
-static void try_growing_queue(time_t * last_server_answer_time);
+/* If "string", append \n-prefixed "append", else write "append" as "string". */
+static void nl_append_string(char * append, char ** string);
 
-/* Read server out file for messages, act on them (i.e. derive log messages). */
-static uint8_t read_outfile();
+/* Read messages from queue, act on them. */
+static uint8_t read_queue();
 
 
 
@@ -209,9 +207,15 @@ static uint8_t read_worldstate()
 
 
 
-static void ping_pong_test(time_t last_server_answer_time)
+static void test_and_poll_server()
 {
+    static time_t last_server_answer_time = 0;
     static uint8_t ping_sent = 0;
+    if (read_file_into_queue(world.file_server_out, &world.queue))
+    {
+        last_server_answer_time = time(0);
+        return;
+    }
     time_t now = time(0);
     if (ping_sent && last_server_answer_time > now - 3)  /* Re-set if last    */
     {                                                    /* ping was answered */
@@ -229,39 +233,72 @@ static void ping_pong_test(time_t last_server_answer_time)
 
 
 
-static void try_growing_queue(time_t * last_server_answer_time)
+static void nl_append_string(char * append, char ** string)
 {
-    if (read_file_into_queue(world.file_server_out, &world.queue))
+    char * err = "too large sizes";
+    exit_trouble(UINT32_MAX < strlen(append), __func__, err);
+    uint32_t new_size = strlen(append);
+    uint32_t old_size = 0;
+    uint8_t add_nl = 0;
+    if (*string)
     {
-        * last_server_answer_time = time(0);
+        exit_trouble(UINT32_MAX < new_size + strlen(*string), __func__, err);
+        old_size = strlen(*string);
+        add_nl = 1;
     }
+    char * new_string = try_malloc(old_size + add_nl + new_size + 1, __func__);
+    memcpy(new_string, *string, old_size);
+    char * pattern = add_nl ? "\n%s" : "%s";
+    int test = sprintf(new_string + old_size, pattern, append);
+    exit_trouble(test < 0, __func__, "sprintf");
+    free(*string);
+    *string = new_string;
 }
 
 
 
-static uint8_t read_outfile()
+static uint8_t read_queue()
 {
+    static uint8_t things_here_parsing = 0;
     uint8_t ret = 0;
     char * msg;
     while (NULL != (msg = get_message_from_queue(&world.queue)))
     {
         char * log_prefix = "LOG ";
-        if (!strncmp(msg, log_prefix, strlen(log_prefix)))
+        if      (!strcmp(msg, "THINGS_HERE START"))
         {
             ret = 1;
-            char * log_msg = msg + strlen(log_prefix);
-            int old_size = 0;
-            if (world.log)
+            things_here_parsing = 1;
+            free(world.things_here);
+            world.things_here = NULL;
+        }
+        else if (!strcmp(msg, "THINGS_HERE END"))
+        {
+            things_here_parsing = 0;
+            if (!world.things_here)
             {
-                old_size = strlen(world.log);
+                nl_append_string("(none known)", &world.things_here);
             }
-            int new_size = strlen(log_msg);
-            char * new_log = try_malloc(old_size + 1 + new_size + 1, __func__);
-            memcpy(new_log, world.log, old_size);
-            int test = sprintf(new_log + old_size, "\n%s", log_msg);
-            exit_trouble(test < 0, __func__, "sprintf");
+        }
+        else if (things_here_parsing)
+        {
+            ret = 1;
+            nl_append_string(msg, &world.things_here);
+        }
+        else if (!strncmp(msg, log_prefix, strlen(log_prefix)))
+        {
+            ret = 1;
+            nl_append_string(msg + strlen(log_prefix), &world.log);
+        }
+        else if (!strcmp(msg, "NEW_WORLD"))
+        {
+            ret = 1;
             free(world.log);
-            world.log = new_log;
+            world.log = NULL;
+        }
+        else if (!strcmp(msg, "WORLD_UPDATED"))
+        {
+            query_mapcell();
         }
         free(msg);
     }
@@ -284,24 +321,22 @@ extern void send(char * msg)
 
 extern char * io_loop()
 {
-    world.halfdelay = 1;         /* Ensures read_worldstate() is only called  */
-    halfdelay(world.halfdelay);  /* 10 times a second during user inactivity. */
+    world.halfdelay = 1;             /* Ensure server is polled only 10 times */
+    halfdelay(world.halfdelay);      /* a second during user inactivity.      */
     uint8_t change_in_client = 0;
     uint16_t last_focused_turn = world.turn;
-    time_t last_server_answer_time = time(0);
     while (1)
     {
-        try_growing_queue(&last_server_answer_time);
-        ping_pong_test(last_server_answer_time);
+        test_and_poll_server();
         if (world.winch)
         {
             reset_windows_on_winch();
             world.winch = 0;
             change_in_client++;
         }
-        if (change_in_client || read_worldstate() || read_outfile())
+        if (change_in_client || read_worldstate() || read_queue())
         {
-            if (world.turn != last_focused_turn && world.focus_each_turn)
+            if (world.turn != last_focused_turn && world.autofocus)
             {
                 last_focused_turn = world.turn;
                 map_center();