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Server/py: Some more mem map handling fixes …
[plomrogue] / src / client / windows.c
index b12db3338abcbe6fcb271ab734089b20001a4285..fa626848aacfe5f3b0ff9e5abc8d41e3173176b4 100644 (file)
@@ -309,7 +309,7 @@ static void draw_wins(struct Win * w)
         {
             chtype ch = w->winmap[(y * w->winmap_size.x) + x];
             mvwaddch(world.winDB.v_screen, w->start.y + (y - offset_y),
-                                      w->start.x + (x - offset_x), ch);
+                     w->start.x + (x - offset_x), ch);
         }
     }
     free(w->winmap); /* NULL so draw_wins.c's try_resize_winmap() may always  */