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Send log messages through server out file. Includes major refactoring.
[plomrogue] / src / client / world.h
index 9bab7a332bdce30c34a6dca1e5d22ff98a52f73e..047a13dfe6f0894af59343cfbb31d17fe93ba614 100644 (file)
@@ -37,6 +37,8 @@ struct World
     char * path_commands; /* path of commands config file */
     char * player_inventory; /* one-item-per-line string list of owned items */
     char * mem_map; /* map cells of player's map memory */
+    char * queue; /* Stores un-processed messages read from the input file. */
+    uint32_t queue_size;/* Length of .queue sequence of \0-terminated strings.*/
     struct yx_uint8 player_pos; /* coordinates of player on map */
     uint16_t turn; /* world/game turn */
     uint8_t halfdelay; /* how long to wait for getch() input in io_loop() */