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Client: Add auto-center of map on player each new turn (can be toggled).
[plomrogue] / src / client / world.h
index 8d490c85d9bd359c4330e492a88d8e8420df7627..5d5017317991abb586d4548ffad9ba234a360b46 100644 (file)
@@ -38,6 +38,7 @@ struct World
     uint8_t player_inventory_select; /* index of selected item in inventory */
     uint8_t player_lifepoints; /* how alive the player is */
     uint8_t winch; /* if set, SIGWINCH was registered; trigger reset_windows()*/
+    uint8_t focus_each_turn; /* if !0, re-focus map on player each new turn */
 };