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7DRL: Add GOD_MOOD, GOD_FAVOR properties with no use so far.
[plomrogue] / src / client / world.h
index 5681210ed04ec58f1c41cd851f9e48dc25f6dc5c..99ad75a1794a795fe787f72ee5c8296a186eb0a4 100644 (file)
@@ -43,6 +43,8 @@ struct World
     struct yx_uint8 look_pos; /* coordinates of look cursor */
     uint16_t turn; /* world/game turn */
     int16_t player_satiation; /* player's belly fullness */
+    int16_t godsmood; /* island god's mood */ // 7DRL
+    int16_t godsfavor; /* island god's favor to player */ // 7DRL
     uint8_t player_inventory_select; /* index of selected item in inventory */
     uint8_t player_lifepoints; /* how alive the player is */
     uint8_t winch; /* if set, SIGWINCH was registered; trigger reset_windows()*/