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Client: More flexible server polling, shrink alertness on inactivity.
[plomrogue] / src / client / world.h
index c8b8580cfc5cf2c91679f6d29a449d2a6ea12623..a1613258da0f56a5a0534563206f55729b4ad99d 100644 (file)
@@ -42,7 +42,6 @@ struct World
     struct yx_uint8 player_pos; /* coordinates of player on map */
     struct yx_uint8 look_pos; /* coordinates of look cursor */
     uint16_t turn; /* world/game turn */
-    uint8_t halfdelay; /* how long to wait for getch() input in io_loop() */
     uint8_t player_inventory_select; /* index of selected item in inventory */
     uint8_t player_lifepoints; /* how alive the player is */
     uint8_t winch; /* if set, SIGWINCH was registered; trigger reset_windows()*/