--- /dev/null
+/* src/common/map.h
+ *
+ * Game map.
+ */
+
+#ifndef MAP_H
+#define MAP_H
+
+#include "yx_uint16.h" /* yx_uint16 struct */
+
+
+struct Map
+{
+ struct yx_uint16 size; /* map's height/width in number of cells */
+ char * cells; /* sequence of bytes encoding map cells */
+};
+
+
+
+#endif