+++ /dev/null
-/* yx_uint16.h
- *
- * Used for window / screen maps and game map size.
- */
-
-#ifndef YX_UINT16_H
-#define YX_UINT16_H
-
-#include <stdint.h> /* for uint16_t */
-
-
-
-/* Coordinates for maps of max. 65536x65536 cells. */
-struct yx_uint16
-{
- uint16_t y;
- uint16_t x;
-};
-
-
-
-#endif