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At clean-up, free memory of map object definitions, too.
[plomrogue] / src / main.h
index 2ae8133b20537c4ee84ed639b6907c14bbc3ab9e..0bd2cd8d860fbadb30c5483515748dfdc172949d 100644 (file)
@@ -45,6 +45,7 @@ struct World
     struct MonsterDef * monster_def;  /* Pointer to the monster definitions. */
     struct Monster * monster;         /* Pointer to the monsters' data. */
     struct Player * player;           /* Pointer to the player data. */
+    struct CommandDB * cmd_db;        /* Pointer to the command database. */
     struct Wins wins;                 /* Pointers to WinMeta, individual Wins.*/
 };