home · contact · privacy
Added primitive inventory system. Any objects may now own/contain/carry other objects.
[plomrogue] / src / map_object_actions.h
index 3041c9c2fc0c4089d40feb4fac3f71931fce2889..30bbae39f1a3b344401df31ff9620c930d377180 100644 (file)
@@ -47,4 +47,12 @@ extern char is_passable(struct Map * map, struct yx_uint16 pos);
 
 
 
+/* Make player drop to ground map ojbect indexed by world.inventory_select. */
+extern void player_drop(struct World * world);
+
+/* Make player pick up map object from ground. */
+extern void player_pick(struct World * world);
+
+
+
 #endif