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Player earns a score by killing enemies.
[plomrogue] / src / misc.c
index 697c182f7ae2b856c96e15a1727ddac84c8c46b0..8eda126ccdfcf2621ec950c3b99f5a857980ac70 100644 (file)
@@ -114,12 +114,28 @@ extern uint16_t center_offset(uint16_t pos, uint16_t mapsize,
 
 extern void turn_over(struct World * world, char action)
 {
+    char * err_open  = "Trouble in turn_over() with fopen() "
+                       "opening file 'record_tmp' for appending.";
+    char * err_write = "Trouble in turn_over() with write_uint8() "
+                       "writing to opened file 'record_tmp'.";
+    char * err_close = "Trouble in turn_over() with fclose() "
+                       "closing opened file 'record_tmp'.";
+    char * err_unl   = "Trouble in turn_over() with unlink() "
+                       "unlinking old file 'record'.";
+    char * err_move  = "Trouble in turn_over() with rename() "
+                       "renaming file 'record_tmp' to 'record'.";
+    char * recordfile_tmp = "record_tmp";
+    char * recordfile     = "record";
     if (1 == world->interactive)
     {
-        FILE * file = fopen("record", "a");
-        exit_err(write_uint8(action, file), world, "Record writing failure.");
-        fclose(file);
+        FILE * file = fopen(recordfile_tmp, "a");
+        exit_err(0 == file, world, err_open);
+        exit_err(write_uint8(action, file), world, err_write);
+        exit_err(fclose(file), world, err_close);
+        exit_err(unlink(recordfile), world, err_unl);
+        exit_err(rename(recordfile_tmp, recordfile), world, err_move);
     }
+
     world->turn++;
     rrand_seed(world->seed * world->turn);
     struct Monster * monster;
@@ -135,44 +151,50 @@ extern void turn_over(struct World * world, char action)
 
 extern void save_game(struct World * world)
 {
+    char * err_open  = "Trouble in save_game() with fopen() "
+                       "opening file 'savefile_tmp' for writing.";
+    char * err_write = "Trouble in save_game() "
+                       "writing to opened file 'savefile_tmp'.";
+    char * err_close = "Trouble in save_game() with fclose() "
+                       "closing opened file 'savefile_tmp'.";
+    char * err_unl   = "Trouble in save_game() with unlink() "
+                       "unlinking old 'savefile' file.";
+    char * err_move  = "Trouble in save_game() with rename() "
+                       "renaming 'file savefile_tmp' to 'savefile'.";
     char * savefile_tmp = "savefile_tmp";
-    char * savefile = "savefile";
+    char * savefile     = "savefile";
     FILE * file = fopen(savefile_tmp, "w");
-    exit_err(0 == file, world, "Error saving game: "
-             "Unable to open new savefile for writing.");
+    exit_err(0 == file, world, err_open);
     if (   write_uint32_bigendian(world->seed, file)
         || write_uint32_bigendian(world->turn, file)
+        || write_uint16_bigendian(world->score, file)
         || write_uint16_bigendian(world->player->pos.y + 1, file)
         || write_uint16_bigendian(world->player->pos.x + 1, file)
         || write_uint8(world->player->hitpoints, file)
         || write_map_objects(world, world->monster, file)
         || write_map_objects(world, world->item, file))
     {
-        exit_err(1, world, "Error saving game: "
-                 "Trouble writing to opened new savefile.");
+        exit_err(1, world, err_write);
     }
-    exit_err(fclose(file), world, "Error saving game: "
-             "Unable to close opened new savefile.");
+    exit_err(fclose(file), world, err_close);
     if (!access(savefile, F_OK))
     {
-        exit_err(unlink(savefile), world, "Error saving game: "
-                 "Unable to unlink old savefile.");
+        exit_err(unlink(savefile), world, err_unl);
     }
-    exit_err(rename(savefile_tmp, "savefile"), world, "Error saving game: "
-             "Unable to rename 'savefile_tmp' to 'savefile'.");
+    exit_err(rename(savefile_tmp, savefile), world, err_move);
 }
 
 
 
-extern void toggle_window(struct WinMeta * win_meta, struct Win * win)
+extern uint8_t toggle_window(struct WinMeta * win_meta, struct Win * win)
 {
     if (0 != win->frame.curses_win)
     {
-        suspend_win(win_meta, win);
+        return suspend_win(win_meta, win);
     }
     else
     {
-        append_win(win_meta, win);
+        return append_win(win_meta, win);
     }
 }
 
@@ -192,7 +214,7 @@ extern void scroll_pad(struct WinMeta * win_meta, char dir)
 
 
 
-extern void growshrink_active_window(struct WinMeta * win_meta, char change)
+extern uint8_t growshrink_active_window(struct WinMeta * win_meta, char change)
 {
     if (0 != win_meta->active)
     {
@@ -213,8 +235,9 @@ extern void growshrink_active_window(struct WinMeta * win_meta, char change)
         {
             size.x++;
         }
-        resize_active_win (win_meta, size);
+        return resize_active_win (win_meta, size);
     }
+    return 0;
 }
 
 
@@ -237,6 +260,10 @@ extern uint8_t meta_keys(int key, struct World * world,
                          struct Win * win_map, struct Win * win_info,
                          struct Win * win_log)
 {
+    char * err_toggle = "Trouble with toggle_window() in meta_keys().";
+    char * err_shift  = "Trouble with shift_active_win() in meta_keys().";
+    char * err_resize = "Trouble with growshrink_active_window() in "
+                        "meta_keys().";
     if (key == get_action_key(world->keybindings, "quit"))
     {
         return 1;
@@ -251,51 +278,51 @@ extern uint8_t meta_keys(int key, struct World * world,
     }
     else if (key == get_action_key(world->keybindings, "toggle keys window"))
     {
-        toggle_window(win_meta, win_keys);
+        exit_err(toggle_window(win_meta, win_keys), world, err_toggle);
     }
     else if (key == get_action_key(world->keybindings, "toggle map window"))
     {
-        toggle_window(win_meta, win_map);
+        exit_err(toggle_window(win_meta, win_map), world, err_toggle);
     }
     else if (key == get_action_key(world->keybindings, "toggle info window"))
     {
-        toggle_window(win_meta, win_info);
+        exit_err(toggle_window(win_meta, win_info), world, err_toggle);
     }
     else if (key == get_action_key(world->keybindings, "toggle log window"))
     {
-        toggle_window(win_meta, win_log);
+        exit_err(toggle_window(win_meta, win_log), world, err_toggle);
     }
     else if (key == get_action_key(world->keybindings, "cycle forwards"))
     {
-        cycle_active_win(win_meta, 'n');
+        cycle_active_win(win_meta, 'f');
     }
     else if (key == get_action_key(world->keybindings, "cycle backwards"))
     {
-        cycle_active_win(win_meta, 'p');
+        cycle_active_win(win_meta, 'b');
     }
     else if (key == get_action_key(world->keybindings, "shift forwards"))
     {
-        shift_active_win(win_meta, 'f');
+        exit_err(shift_active_win(win_meta, 'f'), world, err_shift);
     }
     else if (key == get_action_key(world->keybindings, "shift backwards"))
     {
-        shift_active_win(win_meta, 'b');
+        exit_err(shift_active_win(win_meta, 'b'), world, err_shift);
     }
     else if (key == get_action_key(world->keybindings, "grow horizontally"))
     {
-        growshrink_active_window(win_meta, '*');
+        exit_err(growshrink_active_window(win_meta, '*'), world, err_resize);
     }
     else if (key == get_action_key(world->keybindings, "shrink horizontally"))
     {
-        growshrink_active_window(win_meta, '_');
+        exit_err(growshrink_active_window(win_meta, '_'), world, err_resize);
     }
     else if (key == get_action_key(world->keybindings, "grow vertically"))
     {
-        growshrink_active_window(win_meta, '+');
+        exit_err(growshrink_active_window(win_meta, '+'), world, err_resize);
     }
     else if (key == get_action_key(world->keybindings, "shrink vertically"))
     {
-        growshrink_active_window(win_meta, '-');
+        exit_err(growshrink_active_window(win_meta, '-'), world, err_resize);
     }
     else if (key == get_action_key(world->keybindings, "save keys"))
     {