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More consistent code styling whitespace rules.
[plomrogue] / src / rexit.h
index a6b48f9244e3e9cb8e9921761c63fd4d168ee4dc..47a9993eb6d92a50130548d350c4da92cbc7073d 100644 (file)
@@ -10,8 +10,6 @@
 
 
 #include <stdint.h> /* for uint8_t */
-struct World;
-struct Map;
 
 
 
@@ -23,32 +21,26 @@ enum cleanup_flag
 {
     CLEANUP_NCURSES         = 0x0001,
     CLEANUP_MAP             = 0x0002,
-    CLEANUP_KEYBINDINGS     = 0x0004,
-    CLEANUP_LOG             = 0x0008,
-    CLEANUP_COMMAND_DB      = 0x0010,
-    CLEANUP_MAP_OBJECTS     = 0x0020,
-    CLEANUP_MAP_OBJECT_DEFS = 0x0040,
-    CLEANUP_WIN_INFO        = 0x0080,
-    CLEANUP_WIN_LOG         = 0x0100,
-    CLEANUP_WIN_MAP         = 0x0200,
-    CLEANUP_WIN_KEYS        = 0x0400,
-    CLEANUP_WIN_META        = 0x0800
+    CLEANUP_LOG             = 0x0004,
+    CLEANUP_COMMAND_DB      = 0x0008,
+    CLEANUP_MAP_OBJECTS     = 0x0010,
+    CLEANUP_MAP_OBJECT_DEFS = 0x0020,
+    CLEANUP_WIN_META        = 0x0040,
+    CLEANUP_INTERFACE_CONF  = 0x0080
 };
 extern void set_cleanup_flag(enum cleanup_flag flag);
 
 
 
 /* Exit orderly, clean up. */
-extern void exit_game(struct World * world);
-
-
+extern void exit_game();
 
 /* If "err" == 0, do nothing. Else, clean up and exit with an error message that
  * consists, first, of "msg" or (if "msg" is a NULL pointer) a generic "Details
  * unknown", secondly of "err" as the "internal error code", and thirdly of
  * errno if it is non-zero.
  */
-extern void exit_err(uint8_t err, struct World * world, char * msg);
+extern void exit_err(uint8_t err, char * msg);