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Server: Remove some weird debugging code leftovers.
[plomrogue] / src / server / io.c
index 62284153ace342dd035d72b0c258df60df3e5e50..f6d6928a2f9e4b9ff1dfeb89f58049c31877427c 100644 (file)
@@ -19,7 +19,6 @@
 #include "cleanup.h" /* set_cleanup_flag() */
 #include "field_of_view.h" /* VISIBLE */
 #include "hardcoded_strings.h" /* s */
-#include "map.h" /* yx_to_map_pos() */
 #include "things.h" /* Thing, ThingType, ThingAction, get_thing_type(),
                      * get_player()
                      */
@@ -108,7 +107,7 @@ static void write_thing(FILE * file, struct Thing * t)
     {
         write_thing(file, o);
     }
-    write_key_value(file, s[S_CMD_THING], t->id);
+    write_key_value(file, s[S_CMD_T_ID], t->id);
     write_key_value(file, s[S_CMD_T_TYPE], t->type);
     write_key_value(file, s[S_CMD_T_POSY], t->pos.y);
     write_key_value(file, s[S_CMD_T_POSX], t->pos.x);
@@ -277,13 +276,14 @@ static char * build_visible_map(struct Thing * player)
         {
             for (t = world.things; t != 0; t = t->next)
             {
-                if (   player->fov_map[yx_to_map_pos(&t->pos)] & VISIBLE
+                if (   (  player->fov_map[t->pos.y * world.map.length +t->pos.x]
+                        & VISIBLE)
                     && (   (0 == i && 0 == t->lifepoints)
                         || (1 == i && 0 < t->lifepoints)))
                 {
                     tt = get_thing_type(t->type);
                     c = tt->char_on_map;
-                    visible_map[yx_to_map_pos(&t->pos)] = c;
+                    visible_map[t->pos.y * world.map.length + t->pos.x] = c;
                 }
             }
         }
@@ -346,7 +346,7 @@ extern void save_world()
     struct ThingAction * ta;
     for (ta = world.thing_actions; ta; ta = ta->next)
     {
-        write_key_value(file, s[S_CMD_THINGACTION], ta->id);
+        write_key_value(file, s[S_CMD_TA_ID], ta->id);
         write_key_value(file, s[S_CMD_TA_EFFORT], ta->effort);
         write_key_string(file, s[S_CMD_TA_NAME], ta->name);
         try_fputc('\n', file, __func__);
@@ -354,7 +354,7 @@ extern void save_world()
     struct ThingType * tt;
     for (tt = world.thing_types; tt; tt = tt->next)
     {
-        write_key_value(file, s[S_CMD_THINGTYPE], tt->id);
+        write_key_value(file, s[S_CMD_TT_ID], tt->id);
         write_key_value(file, s[S_CMD_TT_STARTN], tt->start_n);
         write_key_value(file, s[S_CMD_TT_HP], tt->lifepoints);
         int test = fprintf(file, "%s %c\n", s[S_CMD_TT_SYMB], tt->char_on_map);
@@ -365,7 +365,7 @@ extern void save_world()
     }
     for (tt = world.thing_types; tt; tt = tt->next)
     {
-        write_key_value(file, s[S_CMD_THINGTYPE], tt->id);
+        write_key_value(file, s[S_CMD_TT_ID], tt->id);
         write_key_value(file, s[S_CMD_TT_CORPS], tt->corpse_id);
     }
     try_fputc('\n', file, __func__);